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Hellfire
Scourge of the Ashen Plains
Hellfire
Role
Fighter/Support
Stats
Attack
 
Defense
 
Support
 
Difficulty
 
Health
 
Tier 0 Tier 1 Tier 2 Tier 3
Max Health (+70/lvl) 1400 1650 1900 2150
Health Regen 24 /s 28 /s 31 /s 35 /s
Max Mana (+50/lvl) 1000 1100 1200 1300
Mana Regen 20 /s 28 /s 36 /s 44 /s
Gold Capacity 1000 1200 1400 1600
Max Speed 100 /s 104 /s 108 /s 112 /s
Skills
Flame Breath
Flame Breath
[Q]
Damage 130/s 180/s 230/s
DPS 60/s 60/s 60/s
DPS Duration (s) 6 7 8
Mana Cost 2 2 2
Cool Down (s) 0.1 0.1 0.1
Fireball
Fireball
[W]
Damage 120 170 220
AOE Damage 60 85 110
AOE 35 35 35
Speed 300 300 300
Mana Cost 45 55 65
Cool Down (s) 2 2 2

Lore[ | ]

Born in the fires of the Cinderfang volcanoes, the Hellfire are the scourge of the Ashen Plains - the very reason that blighted and blasted plain badlands exists, for it marks the region around their nests that have been hunted out of all that walks or flies and all that sparkles and shines.

As one of the oldest broods in the land, the Hellfire are the stuff of myth and legend. Their notorious lust for gold is more than the stuff of children's tales. These treacherous creatures are as likely to kill a man as a morsel as they are for his gold and the armor on his back. While this greed makes them easy to coax into the battles above, it also speaks to the character of the rider: Riders of Hellfires tend to be crafty, clever things who plot and scheme to accomplish their goals as often as they fight fairly.

Always look to the edge of the battle with a wary eye, for it is there you will find the Hellfire, calmly picking the next victim of his fires from the crowd.

Tips[ | ]

Patience is a virtue - Hellfire's Flame Breath does damage over time by lighting your foes on fire. Take your shots and bide your time. Wading into the fray may might kill you, but lighting your enemies aflame while you flee to fight again will turn the tide in your favor, over time.

Divide and conquer - A Hellfire is no good in fight against multiple enemies, but against a single enemy, with the right rider, a Hellfire is indomitable.

Fight like a sniper - Fireball is a devastating ability, when carefully aimed, with a long range. Don't dive into the fight, instead hang back and pick your targets. Fireball is also useful for picking off riders as they try to retreat from battle.

Pair with Skyburst - Since a good Hellfire rider will stand back from the main conflict anyway, the Arrow Storm ability is a powerful compliment to your ""death from afar"" arsenal, while spread shot will give you some versatility in a close quarters fight.

Skins[ | ]

Midnight Hellfire Lunsford Hellfire Jade Hellfire
Midnight Hellfire
Lunsford Hellfire
Jade Hellfire
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Dragons

Arcfury • Autodrake • Bilebite • Bladeforge • Blood Thief • Bogwraith • Briartove • Deepfiend • Direbone • Dragokin • Dreadnaught • Frostbane • Gemtalon • Goldenclaw • Gravelurker • Heartstone • Hellfire • Icemaul • Imperial • Lunaveil • Magmascale • Mistfallow • Netherdrake • Nightmare • Novastar • Noxwing • Quetzalcoatl • Rimrock • Ryujin • Seastark • Solreign • Spineback • Spinereaver • Stonepeak • Tanglewing • The dark One • Twinscale • Venomtail • Wardhammer • Wyrm-Mk1

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